135 cards found.

Silver Drake

Creature Drake   3 / 3   {1}{W}{U} (3)

Flying
When Silver Drake enters the battlefield, return a white or blue creature you control to its owner's hand.



Color Identity: U,W,White,Blue
Printings:
Planeshift (Common)

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Silver Myr

Artifact Creature Myr   1 / 1   {2} (2)

{t}: Add {U}.
The myr are like quicksilver: malleable in function and adaptable in form.



Color Identity: Blue
Printings:
Scars of Mirrodin (Common)

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Skeletal Changeling

Creature Shapeshifter   1 / 1   {1}{B} (2)

Changeling (This card is every creature type.)
{1}{B}: Regenerate Skeletal Changeling.
Though they lack true flesh and bone of their own, changelings imitate either with equal ease.



Color Identity: B,Black
Printings:
Lorwyn (Common)

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Skittish Valesk

Creature Beast   5 / 5   {6}{R} (7)

At the beginning of your upkeep, flip a coin. If you lose the flip, turn Skittish Valesk face down.
Morph {5}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)



Color Identity: R,Red
Printings:
Onslaught (Uncommon)

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Sleeper's Robe

Enchantment Aura   {U}{B} (2)

Enchant creature
Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Whenever enchanted creature deals combat damage to an opponent, you may draw a card.



Color Identity: B,U,Blue,Black
Printings:
Invasion (Uncommon)

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Snapback

Instant {1}{U} (2)

You may exile a blue card from your hand rather than pay this spell's mana cost.
Return target creature to its owner's hand.
"If it returns years hence, our knowledge of how to combat it will be that much greater."
—Andorel, Tolarian sentinel



Color Identity: U,Blue
Printings:
Time Spiral (Common)

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Sokenzan Renegade

Creature Ogre Samurai Mercenary   3 / 3   {2}{R} (3)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
At the beginning of your upkeep, if a player has more cards in hand than each other player, the player who has the most cards in hand gains control of Sokenzan Renegade.



Color Identity: R,Red
Printings:
Saviors of Kamigawa (Uncommon)

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Spikeshot Goblin

Creature Goblin Shaman   1 / 2   {2}{R} (3)

{R}, {t}: Spikeshot Goblin deals damage equal to its power to any target.

Illus. Jason Kang


Color Identity: R,Red
Printings:
Mystery Booster (Uncommon)

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Spineless Thug

Creature Zombie Mercenary   2 / 2   {1}{B} (2)

Spineless Thug can't block.



Color Identity: B,Black
Printings:
Salvat 2005 (Common)
Salvat 2005 (Common)
Salvat 2005 (Common)

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Spontaneous Generation

Sorcery {3}{G} (4)

Create a 1/1 green Saproling creature token for each card in your hand.
Saprolings always thrive on the ruins of others, and Mercadia ruins more than most.



Color Identity: G,Green
Printings:
Mercadian Masques (Rare)

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Story Circle

Enchantment {1}{W}{W} (3)

As Story Circle enters the battlefield, choose a color.
{W}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.



Color Identity: W,White
Printings:
Ninth Edition (Rare)

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Sudden Impact

Instant {3}{R} (4)

Sudden Impact deals damage to target player equal to the number of cards in that player's hand.
"Some say it's better to think before you act. While those people are considering all the options, that's usually when I kill them."
—Dravus, lava mage



Color Identity: R,Red

Sudden Spoiling

Instant {1}{B}{B} (3)

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Until end of turn, creatures target player controls lose all abilities and have base power and toughness 0/2.



Color Identity: B,Black
Printings:
Time Spiral (Rare)

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Sudden Strength

Instant {3}{G} (4)

Target creature gets +3/+3 until end of turn.
Draw a card.
The Mirari's magic transformed the Krosan Forest—and its inhabitants.



Color Identity: G,Green
Printings:
Judgment (Common)

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Survivor of the Unseen

Creature Human Wizard   2 / 1   {2}{U} (3)

Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
{t}: Draw two cards, then put a card from your hand on top of your library.



Color Identity: U,Blue
Printings:
Coldsnap (Common)

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Swamp

Basic Land Swamp   (0)

({t}: Add {B}.)



Color Identity: Black
Printings:
Zendikar Rising (Common)
Zendikar Rising (Common)
Zendikar Rising (Common)
Zendikar Rising (Common)

Foreign Names:
Japanese
Korean

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Tainted Isle

Land (0)

{t}: Add {C}.
{t}: Add {U} or {B}. Activate this ability only if you control a Swamp.



Color Identity: Blue,Black
Printings:
Torment (Uncommon)

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Terrain Generator

Land (0)

{t}: Add {C}.
{2}, {t}: You may put a basic land card from your hand onto the battlefield tapped.



Color Identity:
Printings:
Nemesis (Uncommon)

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Timberland Ruins

Land (0)

Timberland Ruins enters the battlefield tapped.
{t}: Add {G}.
{t}, Sacrifice Timberland Ruins: Add one mana of any color.



Color Identity: Green
Printings:
Odyssey (Common)

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Tooth of Chiss-Goria

Artifact {3} (3)

Flash
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
{t}: Target creature gets +1/+0 until end of turn.



Color Identity:
Printings:
Mirrodin (Common)

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Formats:

No results found.
Bummer

135 cards found.